Luthien's Gamble by R.A. Salvatore
Reviewed by Jason Koivu
My rating: 3 of 5 stars
The tale of Luthien of Bedwyr continues.
Luthien's Gamble focuses mostly on a revolt to take back a duchy from a bad hombre. It also delves into luuuv just a little bit.
There's a lot of fighting in this one and right from the get-go. You can tell Salvatore's a D&D player, because much of his fighting is described in terms of "strikes" and "hits". This might seem a bit impersonal, but I suppose it's best to keep a bit of distance from the hardcore reality of battle when you're trying to write a mostly lighthearted adventure story.
The fun characters from book one are all here and they're further rounded out. Brindamour, the wizard who seems to controlling the puppet strings, shows up more in this sequel. I can't tell if he's suppose to an all-powerful omniscient or what. He actually adds some comic relief in a scene or two. I'm sure it'll all be clear in the final book, which I'll be reading soon enough.
View all my reviews